Prepared by educators taking into consideration preschool and primary school levels.
Aydemav Studio
Educational
Jun 23, 2020
Educational games app has been prepared by educators to create a quality, safe and free resource for preschool and primary school level. By considering the pedagogical features of the relevant age group, simple game screens and useful interface designs were made.
The user is not required to provide personal information and no user data is collected. It also doesn't include purchases and in-app purchases, so it's completely free. Educational games app differs from other applications thanks to these basic features that stand out and serves the purpose of preparing the app.
There are 11 educational games in the app. Games; attention skills, visual-spatial skills and mathematics skills are aimed at using and developing.
Some games were prepared taking into account the learning outcome. The achievements obtained from the games are calculated as game points and can be followed from the related game's menu. The performance in which all the games are included in the calculation is shown in the stacked bar chart in the main menu. In this way, success on a game basis and success covering all games are offered.
Prepared by educators taking into consideration preschool and primary school levels.
It is aimed to improve the cognitive and affective characteristics of the students.
Gamification approach has been adopted in education and learning outcomes have been taken into consideration.
Detailed promotional video has been prepared for each game on how to play the game.
The games are limited for 1 minute.
The student's achievement and progress are not compared with other students, and personal development is based on.
No personal data is requested and collected.
It is completely free.
It does not contain compulsory advertising.
The development process continues with the necessary preparations.
Warnings and texts will be spoken in English very soon.
There is no obligatory ad which is disturbing in the app. Instead, optional award-winning ad was used. In this way, the user can open the meteorite, which is a gamification element, by watching the ad, if he/she wishes. In this case, when the 30-second ad is complete, the meteorite opens. This is not mandatory, it is the user's preference. This method was used to continue the app development process. In addition, the ads in the app are filtered for ages 9 and under and only ads suitable for children are used.